21. Jahrhundert
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By the late 1970s, it was technologically possible to manufacture microcomputers – very small, stand-alone computers for personal use – in very large quantities. Selling them, however, meant creating a mass market where none existed: conventionally, only trained professionals, and a few devoted enthusiasts, interacted directly with the machines. Designers, marketers, retailers and other promoters therefore sought to build meanings into the design and presentation of computers which would connect them with new audiences. Such meanings reflected – and might themselves modify – the prevalent hopes, fears, desires and expectations of the users’ cultures.
The web and tomorrow’s historiography. Since the 1990s the world wide web (or simply, the web) has been an integral and important part of the communicative infrastructure of modern societies. On the one hand the web has developed as a new medium in its own right, in continuation of other media types such as newspapers, film, radio and television. On the other hand, the web has been intimately entangled in the social, cultural and political life taking place outside of the web. For example, within the realm of politics the web has been essential for the extreme left and right since the mid 1990s (as a platform for discussion and mobilisation as well as for the diffusion of political ideas). And in everyday life an important part of modern youth culture has for a number of years been closely connected to such web phenomena as YouTube, Facebook and Twitter.
Caricature can be defined as an art engagé which aims to transmit a social or political message. In order to achieve this goal, the satirical picture triggers an emotional reaction in the audience and guides it through a cathartic coming-of-awareness process. The feelings evoked by caricature must not necessarily be expressed through laughter; but they are a joyful or indignant shock reaction to gazing at something absurd. William A. Coupe, following Schiller, therefore defines the nature of caricature as the outcome of a dialectical struggle between the ideal and the real: ‘This conflict of ideal and real may, however, be seen and expressed in two different ways, in an emotional and serious or in a humorous and jesting fashion.’
A radical process of standardization of tourist destinations around the globe, particularly in urban contexts, has been described by numerous scholars during the last decades. Indeed, the reinvention of many cities as tourist destinations has made evident ‘an odd paradox: whereas the appeal of tourism is the opportunity to see something different, cities that are remade to attract tourists seem more and more alike’. In such a context, both scholars and practitioners point to abstract elements such as images, identities, flairs, and experiences, as the main elements defining destinations’ profiles. The American historian Catherine Cocks argued that the attribution of a ‘personality’ to the city was a key aspect in the transformation of American cities into tourist destinations. Urban personalities made the city easily available, readable and intelligible, transformed it into a salable commodity, and offered a compelling reason to visit it and to come back. Similarly, contemporary European cities can be seen as bearers of specific local urban identities that remain relatively fixed even when information, stereotypes and attributes may prove to be inaccurate or simply false. Wolfgang Kaschuba has in this sense described the production of urban identities as a cultural technique that is predominantly performed in certain societal spaces such as literature, tourism, mass media, pop culture, and history marketing. This article focuses on one of such spaces, tourism, and explores how tourist communication transforms Berlin into a distinct and unique destination. It asks how the city is enacted by tourism as a singular and bounded entity, to which multiple orderings of identity are attributed.
While most Europeans lived through an exceptionally peaceful period of history, termed ‘The Long Peace’ by John Lewis Gaddis,2 the populations of other continents were decidedly less fortunate. What was a ‘Cold War’ for the Europeans was anything but ‘cold’ for the Koreans, Vietnamese, Cambodians and Laotians, for most Arab peoples, the Afghans, Pakistanis, Bangladeshis, and Indians, the populations of the Congo, Kenya, Nigeria, Angola, Mozambique, Guinea-Bissau, Ethiopia, Somalia and Eritrea, and of most of Latin America. How, then, can one be so sanguine as to characterise this period as that of a ‘Cold War’ or a ‘long peace’? The reason is that the long-expected Third World War has not (yet?) taken place. It was the prospect of such a Third World War, a ‘total’ and in all probability nuclear war, that attracted the attention of concerned minds in Europe and North America, the cultures that over centuries produced most publications on the subjects of war, strategy, military affairs and international relations.
Laughing at the Dictator. Franco and Franco’s Spain in the Spanish Blockbuster „Mortadelo y Filemón“
(2004)
The Spanish motion picture “La Gran Aventura de Mortadelo y Filemón” (2003) is not a historical film, no matter what definition of ‘historical film’ one might use. Instead, “Mortadelo y Filemón” (M&F) is the cinematic adaptation of the most successful Spanish comic book series ever published2 its significance to Spanish popular culture reflected by the spectacular box office records achieved by its cinematic counterpart. Moreover, and in contrast to the things we usually understand as ‘historical film’ - as well to the conventions of cinematic realism -, M&F is a cartoon-like histrionic comedy like no other; characters get smashed to the ground by a falling piano, only to later be “inflated” back to life, much in the style of the Warner Brothers’ „Loony Toons.“